If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Continued use of these apps may cause your IP to be blocked indefinitely. There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a badly configured (or badly written) browser add-on for blocking content.Overusing our search engine with a very large number of searches in a very short amount of time. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. If you do not understand what is causing this behavior, please contact us here. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. Continued abuse of our services will cause your IP address to be blocked indefinitely.Today, we’re excited to announce that Variable Refresh Rate (VRR) support will start rolling out globally to PS5 players this week. The career mode is the main event in DIRT 5. On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output. All camera options are still available as well, but hilariously the frame rate on the cockpit view steering animations is dialed back, so much so. This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced.* Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch. In the coming weeks, the PS5 versions of these titles will receive game patches enabling VRR support: #Dirt 5 high frame rate mode Patch# These are just a few of the PS5 titles receiving VRR support and we’d like to thank their talented development teams. Please stay tuned to their channels for updates as you’ll have the best experience with VRR once their game patches are live. VRR will arrive globally through a PS5 console update over the next few days (make sure you are connected to the internet to receive the update). Once you’ve received the update, VRR will automatically be enabled for supported games if your PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor. You can also turn it off under “Screen and Video” in system settings.Īs an added option, you can also choose to apply VRR to PS5 games that don’t support it. This feature may improve video quality for some games. If this results in any unexpected visual effects, you can turn off this option at any time. Please note that results may vary depending on the TV you’re using, the game you’re playing, and the visual mode you’ve selected for a particular game (if it supports multiple modes). For more details on VRR settings, check out this page. We’re always listening to your feedback and excited to bring you new fan-requested features. Let us know what you think in the comments! Update: Arkane Studios has also announced that VRR support for Deathloop will roll out this week. *Results may vary by game, the TV you’re using, and the visual mode you’ve selected for a specific game.
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